State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Roguelike Games in Poland - Q2 2022 Performance Review

In Q2 2022, the top 5 Roguelike games on a unified platform in Poland showed diverse trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.

Top 5 Roguelike Games in Poland - Q2 2022 Performance Review

During the second quarter of 2022, the top 5 Roguelike games in Poland showed varied performance in terms of downloads, revenue, and active users. Here’s an overview of their trends based on data from Sensor Tower.

Diablo Immortal from Blizzard Entertainment, Inc. saw a significant launch impact with its weekly downloads peaking at around 160K at the beginning of June. However, downloads decreased to about 19K by the end of the month. The game's revenue showed an initial surge, reaching approximately $128K in the second week of June, then gradually declining to about $90K towards the end of the month. Active users followed a similar downward trend, starting with around 143K in the first week of June and decreasing to approximately 68K by the end of the month.

RAID: Shadow Legends by Plarium Global Ltd experienced relatively stable weekly revenue, hovering around $16K to $24K throughout the quarter. Downloads were steady, averaging around 3K per week, with a slight increase to 3.4K in the final week of June. The game's active users saw minor fluctuations, ranging from approximately 17K to 20K over the same period.

Hero Wars: Alliance RPG from Nexters Global LTD had a varied performance. Revenue peaked at about $25.8K in early May and then fluctuated, settling around $15.2K by the end of June. Downloads showed a significant drop from 2.6K in late May to just 140 by the end of June. Active users also declined from around 26K in early May to approximately 18K by the end of June.

AFK Arena by Lilith Games maintained a consistent revenue stream, averaging around $14K to $17K weekly. Downloads remained steady, with around 1K new installs each week. The game's active users showed a slight decline from approximately 25K at the beginning of the quarter to 22K by the end of June.

Idle Heroes - Idle Games from DHGames Limited had a modest performance with weekly revenue peaking at around $9.3K in mid-June. Downloads fluctuated, peaking at around 2.2K in early May and dropping to about 880 by the end of June. The game's active users remained relatively stable, averaging around 13K throughout the quarter.

For more detailed insights into the performance of these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022